Hello, I’m Math! I’m an awards-winning creative director, allround designer & teacher from the Netherlands. I love to help people get better at design, and use it in such a way that it helps the world for the better.
Juliette Weiss is a Senior Design Manager at Microsoft that has a proven track record at bringing version-0 products to life.
As Head of Design of what is now known as Willie’s Superbrew, she helped launch and secure initial funding for the hard seltzer brand.
From there, Juliette joined Microsoft where she initially worked on Window’s Developer Experiences and shipped the first version of the Window’s Mixed Reality Platform. She was then asked to lead and build a new product design team for a product that is now publicly announced as Dynamics 365 Connected Store. For the past 3 years, she has been bringing this product from incubation to general availability as well as beginning to incubate another, to be announced, AI product. She has been key to building a holistic strategy for Microsoft’s future of work vision.
Juliette is open to mentoring folks at various points of their career and is passionate about growing both design ICs and design leaders. She values design excellence and growing talent to improve how they approach work across people, product, and processes.
Hi there! I’m a designer and illustrator in the Bay Area, and I’m currently in the process of starting my own company (just started in June!). Before that, I was a senior product designer at Instagram, and have also spent time at Facebook, IDEO, and Salesforce. As a product designer, I worked across product strategy, interaction design, and visual design. In my free time, I do freelance illustration (client work and running my own small art business)—would love to chat about any or all of these things if they match your interests!
I have had the opportunity to work in many processes with more than 10 years of experience I’m a multi-task designer, this allows me to be more creative and proactive. I’m a digital designer, the last 4 years I have been working in companies related to cryptocurrencies, wallets and exchanges.
I’m sure that I can show my students interesting things, good practices and help them understand the client’s perspective for their future projects
Daniel Schwartz is.a product designer with over 15 years experience leading, designing, and creating first class user experiences for enterprise software on mobile, tablet, and desktop devices. 11 years of this time was at Oracle, following with leading design at startups after. During this time, his focus has been in enterprise software with a focus on complex B2B use cases, AI/ML systems, raising the bar of the expectations of B2B UX, data visualizations. He holds several patents and patent pending applications for his work and has spoken several times at ACM CHI and UXPA. Daniel also has presented technology-based art projects with the ZERO1 Biennial and Grey Area Foundation for the Arts. He studied Computer Science with a focus on Human Computer Interaction at Washington University St.Louis.
Luis is an award winning designer and art director who specializes in all things brand and web with a focus in tech, e-commerce, and the startup world. Currently he is the Lead Art Director at Frame.io where he leads the brand design efforts. Previously he worked at Squarespace and InVision, and before that in Advertising and Branding agencies. Luis has helped develop a wide range of international branding campaigns from idea to execution and is excited to share his knowledge to people just getting their start in the creative industry.
Julie Biot is an entrepreneur, mentor and user experience designer, with 10 years of experience in the digital industry. Julie started her career in France in a start-up, and quickly moved towards an international career initially in Australia. She has worked with international corporates in New Zealand, and IT companies in Latin America (Mexico and Argentina). Her clients include; Facebook, HSBC, Coca Cola and Fiserv. Julie is a digital nomad, she constantly combines work and travel, having visited over 40 countries. Julie is fluent in French, English and Spanish.
Hi there! I’m Anto, a Product Designer based in Buenos Aires. I’m also an illustrator. I work combining my two superpowers to create awesome products that people love.
I am a digital product designer with a background in agency, in-house and freelancing. In my last roles, I’ve focused on products. Recently I’ve helped design a leadership coaching app, an Android app for a job platform and a multi-channel online ad management platform. I currently design product enhancement and new product feature at an enterprise psychometric analysis platform. At other times, I’m looking to spend exchanging learning opportunities through mentoring. I’m always learning new things. Not long ago, I discovered I can touch my feet while sipping beer.
Magnus is a UX Designer and Visual Storyteller with 10+ years of experience designing and delivering performance-driven web applications and marketing solutions across diverse industries, including, but not limited to, advertising, healthcare, legal, and consumer goods and services. He prides himself on communicating great design and crafting best-of-breed experiences on—and beyond—the screen and is passionate about shaping products and services that help people focus on what they do best: be human. Magnus brings a unique skill set of design strategy, user research, information architecture and content strategy, user interface design, and usability testing. He has a proven track record of leading clients and project teams from ambiguity to clarity by setting direction that effectively combines user, business, and development goals. Magnus also has an MBA and experience in brand and product management, bringing to life digital strategy and marketing programs. He uses data analysis and team leadership skills to make informed decisions and create a path and vision for teams to execute. His background, experience, and versatile skill set allows him to identify, articulate, and bridge the gap between business objectives and creative execution.